ReteEngine 1.0
A rules engine and builder
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ReteProgram.ReteEngine Class Reference

Classes

class  TraceNode

Public Member Functions

void Assert (object fact)
void Refresh (object fact, string propertyName=null)
void Retract (object fact)
void FireAll ()
void RegisterConflictRule< T > (string name, Func< Token, T, bool > condition, Action< T, T > action, int salience=0)
void Update (object fact)
RuleBuilder< CellBegin (string ruleName)
AlphaMemory GetAlphaMemory< T > ()
void DebugPrintNetwork (object fact)

Properties

IReteNode Root [get]
Agenda Agenda [get]

The documentation for this class was generated from the following file:
  • ReteProgram/ReteEngine.cs